Sgt Titmaus Zbrush WIP 2

Working on a character and applying Zbrush earlier in the concept process. The end goal is a painterly-styled game-ready model. I’ve always wanted to play/make a game that looks like each frame of motion looks individually hand-painted.

Loose ideas for executing:

  • Multiple Normal Maps from Slightly Different Hi-Res Models and Animated
  • Falloff to a Different Normal Map
  • Painterly Diffuse (perhaps animated)

Sgt. Titmaus Sketchin’

Getting back into Zbrush…. again…

More Indie Game-ness…

Color WIP:

Too Morbid?

Claim the Earth!

Some friends and I are playing with some game ideas for fun, to try out junk and learn valuable life lessons along the way. In this concept, you play an alien who must re-terraform a depleted husk of a future Earth where everything is made of trailer parks and shopping carts:





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